|
Hi,
I wanted to host a quick heads-up game via Network Game on LAN again (have been playing on the internet mostly) and there's a Lobby button in there now too. This is with svn1260.
I had to try the button, of course, and it predictably ended the game. When trying to start the game again, I got an internal state error, which the message blamed on different versions of the software, but it was actually probably because pokerth at this point still displayed that the other player was still connected: he was not.
Regards,
heyn
|