Zhenech wrote:
QUOTE:
Are there any docs about the server?
Like "how to bind to a specific ip/port", "force-disable ipv6" etc?
Also I guess the whole data/ directory is not needed for the server, just the binary and the shared-lib dependencies?
I'll soon write a howto for setting up the server.
You cannot bind to a specific IP. This option will be added some time later. The port can be configured in ~/.pokerth/config.xml. The server uses IPv6 sockets in IPv4 compatibility mode (so called dual stack sockets with IPV6_V6ONLY set to 0). Disabling IPv6 will not be possible (this would only be for the "stick-in-the-muds"

). What will be possible is to disable the IPv4 compatibility mode, again, some time later.
The server uses the avatar pictures from the data directory, but nothing else. They are not mandatory, if they are not found, the avatars will be requested from a client if needed and placed in the cache. The server uses a different method to look for the data path (because the server is without qt), patching is needed if the path is e.g. in /usr/share.
Oh and one last point: Do not run the server as root.