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Hi,
i like the new Check-Buttons in 6.1, where you can "save" what you want to do next in the round, even if it is not yet your turn.
But there is a problem with them: if someone raises the "check" button becomes the call button! It happend to me a lot of times, where the player to my right raised and at the same time i wanted to just check but then called accidently a very high raise.
Maybe there should be different buttons for "check" and "call", or some other mechanism to prevent accidentally calling?
ciao,
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