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pokemoen
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Call-loop - 2007/09/29 22:40 Hello,

I found a bug, but it might be hard to reproduce.
I was playing an offline game. Me and player 3 were out of the game.
Player 6 had $80 and went all in and after that, all the other players (1,2,4 and 5) kept calling endlessly, without money being drawn from their 'account'..

See screenshot.

HTH.
Regards,
Alex
[img]
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heyn
User

Platinum Boarder
Posts: 239
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Re:Call-loop - 2007/09/29 22:53 Hi,

Which version was this? 0.5, 0.6beta, or svn?
All-in situations have been known to cause problems, so some code related to this has been changed since 0.5 (which is why I ask).
Also, screenshots don't upload well to this forum if you don't aggressively resize them...

heyn
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pokemoen
User

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Re:Call-loop - 2007/09/30 06:15 According to the titlebar, it's 0.6.
It happened to me again just now, while I was in the call-loop myself, so that's not related.
The player who went all-in had $40 this time.

What resizing stuff do I have to do to get the image working?

Regards,
Alex
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doitux
Admin

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Re:Call-loop - 2007/09/30 06:33 If you compiled SVN code by yourself can you please test the latest revision. regards
doitux
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