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heyn
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forced invisible checking in heads-up (svn) - 2007/05/20 02:48 Hi,
I've encountered a weird new bug in heads-up. It seems to have been introduced in a recent version (I have svn437).

To reproduce:
Start heads-up game (I have start cash 5000, blind 50, hands after blind raise 10, speed 8, don't think this matters).
Start calling everything, don't raise.
You will soon witness "forced invisible checking": sometimes the opponent checks invisibly (and probably against his "will" too, for instance when he gets a straight), sometimes the game forces you to invisibly check.

heyn

log:

#################### Game: 1 | Hand: 6 ####################
CASH: John: 3450$, Morgan (Dealer): 6550$
BLINDS: Morgan (50$), John (100$)

PREFLOP
Morgan calls 100$.
John checks.

FLOP [board cards 6c,8s,9c]
John checks.

TURN [board cards 6c,8s,9c,Jc]
John checks.

RIVER [board cards 6c,8s,9c,Jc,9h]
John checks.
John shows [ 7s,5h] - Straight, Nine high
Morgan shows [ Jh,Qc] - Two Pairs, Jacks and Nines

John wins 200$!!!
#################### Game: 1 | Hand: 7 ####################
CASH: John (Dealer): 3550$, Morgan: 6450$
BLINDS: John (50$), Morgan (100$)

PREFLOP
John calls 100$.
Morgan checks.

FLOP [board cards 9c,Kd,2d]
Morgan checks.

TURN [board cards 9c,Kd,2d,3d]
Morgan checks.

RIVER [board cards 9c,Kd,2d,3d,10s]
Morgan checks.
John shows [ 10h,3s] - Two Pairs, Tens and Threes
Morgan shows [ Qs,8h] - Highest Card, King

John wins 200$!!!
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doitux
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Re:forced invisible checking in heads-up (svn) - 2007/05/20 03:01 Thx for report. I can reproduce. I will work on this. regards
doitux
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doitux
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Re:forced invisible checking in heads-up (svn) - 2007/05/20 22:05 Hi heyn

I think it is fixed in SVN rev 442. Can you please test it again?
regards
doitux
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heyn
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Re:forced invisible checking in heads-up (svn) - 2007/05/20 23:03 Hi,
I think it's fine now. Before svn442, I would encounter this bug pretty quickly in a heads-up situation, but now I've played multiple heads-up games already without anomalies.
Thanks,
heyn
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heyn
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Re:forced invisible checking in heads-up (svn) - 2007/09/03 00:06 This problem seems to be back in svn775.
heyn
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floty
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Re:forced invisible checking in heads-up (svn) - 2007/09/03 00:43 hi heyn,

thx for reporting. our code for game run is very buggy at the moment cause we tried to implement some exception rules. but i think i fixed this problem in heads up in rev777.
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