Topic-icon ELO & Poker

  • filer
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30 Apr 2012 17:29 #9709 by filer
filer replied.
You are right.
I have added the paper about glicko original rating.

I think only volatility was added in glicko 2.

Cheers, filer.

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  • Maytsh
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01 May 2012 11:31 #9725 by Maytsh
Maytsh replied.
Hm, tough stuff, Glicko certainly doesn't have much in terms of wiggle room.

After reading through the paper, I think the best option here would be to declare each poker round a Glicko "period". Then we could view the weighting as players having played N times against each other - so in my approximate "linear" mode, the heads-up would be equivalent to 9 games of 1st vs 2nd, whereas finishing last would be equivalent to only 1 game against every player at the table.

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01 May 2012 23:24 #9742 by filer
filer replied.
Thank you for your input.
I will test your suggestion and try to clean up the code some more asap.
The beauty of glicko(2) is that inactivity is handled automatically.
When i am satisfied with the results, i will publish the java code on github.

Cheers. filer.

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02 May 2012 22:14 #9761 by Maytsh
Maytsh replied.
Well, the inactivity bit is the whole point of rating systems with deviations. Not that Poker-Heroes really needs it - the seasons thing is probably the better approach and fits Poker quite well.

But I am looking forward to playing with your code :)

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02 May 2012 22:40 #9762 by filer
filer replied.
It is nice to nice the fellow mathematician (or computer scientist) on the forum.
I am implementing this for our WEC games.

You are welcome to join, quality of the game is much higher than in regular ranking games, despite my silliness.
See:
http://www.pokerth.net/component/kunena/13-general/9041-weekend-cup.html

Cheers, filer.

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  • Mic
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03 May 2012 00:58 #9764 by Mic
Mic replied.
Hi, been playing and reading this forum for a while, but this is my first post.
I found this on sourceforge if it helps the developers at all to implement an Elo based ranking system, which I think is a must: http://sourceforge.net/projects/multirank/?source=directory

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