That will force me to get proper debugging set up, which I will need as soon as I start working on it I will surely have some bugs

Thanks again!
Code: Select all
message AnnounceMessage {
message Version {
required uint32 majorVersion = 1;
required uint32 minorVersion = 2;
}
required Version protocolVersion = 1;
required Version latestGameVersion = 2;
required uint32 latestBetaRevision = 3;
enum ServerType {
serverTypeLAN = 0;
serverTypeInternetNoAuth = 1;
serverTypeInternetAuth = 2;
}
required ServerType serverType = 4;
required uint32 numPlayersOnServer = 5;
}